﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OtherUnitySamples
{
    public class SimpleCache:ICacheManager
    {
        Dictionary<string, object> cache = new Dictionary<string, object>();

        public void AddToCache(string id, object obj)
        {
           
        }

        public object GetFromCache(string id)
        {
            return null;
        }
    }
}
